Tuesday, March 20, 2018

Campaign Session #15 Recap

Previously on Roll Slayers...
With their mission to save Glass' Wife a technical success, Vim Populi delved deeper into the mountain keep. Deep inside they found a monsterous skeletal mass. They took quite a few hits, but came out on the other end victorious.

And so the Adventure continues...
The group surveyed the room the now-defeated skeletal mass. While Enlee examined the bookcases for a secret passage, Kev pulled Thoril aside to discuss the Artifact. Thoril had already took some note on the strange object and was eager to learn more about it. Observing that the Artifact seemed to siphon off the necrotic energy the prevented they entry to the room. Kev cast Divine Light on the device. It had some effect, but not nearly what it did to the door. They, with the help of Makaria, cast a variety of energy into object, but none reacted like before.

After that the team regrouped at a bookcase where Enlee had indeed found a secret passage. However, the mechanism to unlock the passage was a greater secret than the passage itself. They pulled and pushed at every point on the case, but could not pry it free.

Then Makaria used her Clairvoyance to look behind the bookcase and se what was on the other side. She saw an apothecary's lab. She saw Animals in cages. She saw where the lock on the bookcase was allowing our heroes to locate the latch and unlock it.

Inside, Enlee began to free all the caged animals, Finding a baby panther in the process. The rest of the group searched the shelves and desks. They found quite a few things: A map, some unlabeled potions, an amulet for Ruk and another artifact Thoril referred to as the Clamp, as it clasped onto the other Artifact with ease.

After fiddling with the newly combined artifacts, a small sigils appeared on a screen. no one in the group could read the language of the sigils, but Thoril believe if he could research it at the Enlightened Reserve, he might be able to translate it.

The group to a long, well-deserved rest after this.
...

The next day on their way out, they encountered a strange babel they spoke to them in a strange dialect of primordial. Enlee, who spoke Primordial attempted to communicate with it. Unhappy with it new interlocutor, promptly exploded. Kev healed the group and they made their way outside.

As they shimmered they way across the edge of the mountain, they noticed that the Bulettes had taken an interest in them.

And so the battle Began...
Ruk and Valamir had gone ahead first, so they were closer to the edge of the forest than the keep. everyone else made their way back to the keep. One of the Bulettes charged Ruk and Valimir. The other charged Estinien, Kev and Thoril, who acted as a defense for the rest of the group could climb the rope to the keeps outer wall.

While they didn't kill the beasts, they scared them away. As the group made its way back to the forest, Valamir attempt to draw the creatures out to finish the fight. They ignored his goading.

...So, what shall Vim Populi do now? Seek out more information on the Cult of Storms? The mysterious Artifact? Or see what other kind of trouble awaits them in the Kingdom of Tyr?

Find out next time on... ROLL SLAYERS.

Tuesday, March 6, 2018

Campaign Session #14 Recap

Previously on Roll Slayers:
On a mission to rescue Red Band leader Glass's wife, Vim Populi found themselves in a mountain-side fortress facing off with who they assume was the Cult of Storms. With the help of a good plan and a well placed ballista bolt, Our heroes were able to save Glass's wife with little difficulty. Sadly, it appeared they were too late to save Gundren, the dwarf that first hired them.
Having reunited with Gorliad, they learn that Glass is alive and has contacted Gorliad while they were inside. Gorliad and Glass's wife left to find Glass while Vim Populi reentered the fortress to search for more clues as to the secrets of the Cult of Storms.
Deep within they find a door guarding a dark, undead presences. After a few tries, they managed to open the arcane lock and peer inside...

And so the Adventure Continues...
Inside the room was thick with dark magic. the ground was unhallowed and covered in piles of bones from various creatures. In the center of the room, sitting atop the largest piles of bones, was large creature. A golem made of bone, stitched together by some necromantic spell.

Kev, Thoril and Estinien were the first to enter the room and investigate. Kev was the first to attack with a Guiding Bolt. However, the unhallowed nature of the room reduced the impact of the blast.

And with that the battle began...
The thick skeletal hide of the creature proved resistant to a variety of attacks. It brushed off Valimir and Varis's arrows with ease. and Ruk and Estinien seemed more a nuisance than a threat. Lucky, Thoril had a plan. Changing the skeletal mass, He struck it with two precise blows. The final strike, he held a moment longer, as if was searching the deep into the surface were his hand lay. Withdrawing his hand he felt a tingle in the back of his mind.

"Thunder," He muttered to himself, "Thunder." he said out load, "HIS WEAKNESS IS THUNDER!!" He shouted to the group.

He was then immediately pummeled by the Beast's massive, bony, maul-like hand.

Enlee thorn-whipped him to safety while Makaria began forming a small ball of energy in her hands. The ball shuttered with thunderous waves as she pulled at it producing two identical orbs of thunder. She hurled the balls at the creature cause the armor-like pieces to crumble away on impact.

Little by little, Vim Populi chipped away at the beast, exposing the source of the spell holding it together. A deep black gemstone, like the one on the door to the room. In a desperate grasp to slow its demise, the Skeletal Mass attempted to crush Estinien in a bony grave, but Ruk's mighty war hammer made short work of that.

It attempted to flee but a barrage of arrows from Valimir kept in its place.

Finally, Makaria hurled two more Orbs of Thunder at the heart of the beast, causing it to crumble to the floor, into dust.

Thoril, who was climbing the beast at the time of its demise, felt himself begin to fall backwards. Pushing off the bony plate he held to, he spun around and landed safely, facing away for the creature (because cool guys don't look at explosions)

...So, is that it for the Cult of Storms? Is there anything else to explore in the mountain fortress? Will the group continue the adventure after this?

Find out next time on... ROLL SLAYERS.

Tuesday, January 2, 2018

Campaign Session #11 Recap


Previously on Roll Slayer:
 After much effort, Vim Populi finally faced off against Glass. However, Glass brought his own gang to the party. Included were a Goliath, a Wizard and an Earth Elemental. Through the power of Makaria's Suggestion, Vim Populi were able to get the Wizard to fight with them for a time, ultimately defeating Glass. Only for him to slip away with the help of his earth elemental friend and the now disenchanted Wizard to flee.


And so the Adventure Continues...
Our heroes recouped a bit after our heroes fight with Glass. They checked on the Goliath, who was left behind. He eventually woke up, albeit wounded. After coming to his senses, Vim Populi began to question him, but a problem arose. Enlee’s animal call worked. Stampede incoming.

Luckily, they were all able to get out of the way in time, with no one taking damage. The Goliath (Gor’Lead) tells them he needs our heroes help. He picks up a letter left behind from when the Earth Elemental escaped with Glass. As the letter read, Glass was writing to his wife, who had been captured by the Cult of Storms, in order to coerce Glass into assisting them in destroying the mines. He was writing to her promising that he would come after her, and destroy the Cult of Storms.

As it turns out (Gor’lead explained) that Glass attacked them in order to see if our heroes heroes were able to help him. He needed someone with skill enough to help him break out his wife in the keep that the Cult of Storms was keeping her. Kira (the wizard who Makaria enchanted against Glass) was one of the Cult of Storms, was sent along to make sure Glass was not working against them, but the Earth Elemental was with Glass. Because of Kira’s presence, Glass was unable to tell them of the true situation.

His plan did not go the way he thought it would, leading to his near death at our heroes heroes hands. They asked Gor’lead if Glass had a way to contact him assuming he was still alive, and he let them know if they were ever separated Glass would contact him via a Sending Spell. He also let Vim Populi know that he promised them if Glass was dead he would try to kill them.

The group decided to follow Gor’lead to the keep where Glass’ wife was being held in order to mount a rescue. Estinien, Thoril, and Makaria decide to return to Easnoth to assist in rebuilding.

Gor’lead lead them to a village made almost totally of wood to resupply. Vim Populi shopped around, not finding anything of major interest. Ruk went to the tavern, and drank something similar to battery acid, which caused acid damage to his stomach.

After a bit of shopping, Vim Populi noticed a ruckus on the border of the town. Vim Populi walked over as a group to notice a large crowd of people with pitchforks and torches having a standoff with a very old human Druid who was accompanied by 8 massive direwolves. He told the people that his deal would no longer be broken and shot a fireball at one of the wooden homes, and set it alight. Valimir stepped out to attempt to mediate. While talking to both groups the Druid kept setting homes on fire

After hearing them out, it turns out that the king made a deal with the Druid to allow his people to settle in the Druid’s grove, on the condition for every tree they cut down, they planted a new one. The people ignored this rule for 18 months, angering the Druid, thus causing his meltdown. He did not want to hurt them, but he considered their homes forfeit, and they were free to leave. Of course, they didn’t want to leave their homes. Both Valimir and Enlee tried to dissolve the situation, but to no avail. A fight very nearly broke out. Enlee rolled a Nat 20 deception to make the people of the town think she would fight with the Druid, which slowed the step of the townspeople.

Vim Populi made the suggestion that the people be allowed to continue leaving on their homes, and the condition that for the next 2 years they plant 3 trees for every tree they chop down. Both sides agreed to this, but the Druid warned against further infractions and he would not hesitate to attack next time.
After this, Vim Populi moved on for several hours, and made camp (Vim Populi are still about 2 Days south of the keep Vim Populi are traveling to). The group decided to take a long rest and eat rations, as Vim Populi are now required one per day. Valimir shot a squirrel and ate it in lieu of rations, and apparently Vim Populi are still in the grove of the Druid, as Valimir hears “a life for a life”. Enlee decided to help by placing an acorn and using Druid craft to facilitate it’s growth, making Valimir a little better! He also planted a tree.

...So, Our heroes continue their trek to the stronghold of the Cult of Storms. Will they be able to save Glass's wife? What will Estinien, Thoril and Makaria do in Eastnoth? Will they be able to rejoin the group in time to help with the rescue?

Find out next time on... ROLL SLAYERS