Tuesday, March 20, 2018

Campaign Session #15 Recap

Previously on Roll Slayers...
With their mission to save Glass' Wife a technical success, Vim Populi delved deeper into the mountain keep. Deep inside they found a monsterous skeletal mass. They took quite a few hits, but came out on the other end victorious.

And so the Adventure continues...
The group surveyed the room the now-defeated skeletal mass. While Enlee examined the bookcases for a secret passage, Kev pulled Thoril aside to discuss the Artifact. Thoril had already took some note on the strange object and was eager to learn more about it. Observing that the Artifact seemed to siphon off the necrotic energy the prevented they entry to the room. Kev cast Divine Light on the device. It had some effect, but not nearly what it did to the door. They, with the help of Makaria, cast a variety of energy into object, but none reacted like before.

After that the team regrouped at a bookcase where Enlee had indeed found a secret passage. However, the mechanism to unlock the passage was a greater secret than the passage itself. They pulled and pushed at every point on the case, but could not pry it free.

Then Makaria used her Clairvoyance to look behind the bookcase and se what was on the other side. She saw an apothecary's lab. She saw Animals in cages. She saw where the lock on the bookcase was allowing our heroes to locate the latch and unlock it.

Inside, Enlee began to free all the caged animals, Finding a baby panther in the process. The rest of the group searched the shelves and desks. They found quite a few things: A map, some unlabeled potions, an amulet for Ruk and another artifact Thoril referred to as the Clamp, as it clasped onto the other Artifact with ease.

After fiddling with the newly combined artifacts, a small sigils appeared on a screen. no one in the group could read the language of the sigils, but Thoril believe if he could research it at the Enlightened Reserve, he might be able to translate it.

The group to a long, well-deserved rest after this.
...

The next day on their way out, they encountered a strange babel they spoke to them in a strange dialect of primordial. Enlee, who spoke Primordial attempted to communicate with it. Unhappy with it new interlocutor, promptly exploded. Kev healed the group and they made their way outside.

As they shimmered they way across the edge of the mountain, they noticed that the Bulettes had taken an interest in them.

And so the battle Began...
Ruk and Valamir had gone ahead first, so they were closer to the edge of the forest than the keep. everyone else made their way back to the keep. One of the Bulettes charged Ruk and Valimir. The other charged Estinien, Kev and Thoril, who acted as a defense for the rest of the group could climb the rope to the keeps outer wall.

While they didn't kill the beasts, they scared them away. As the group made its way back to the forest, Valamir attempt to draw the creatures out to finish the fight. They ignored his goading.

...So, what shall Vim Populi do now? Seek out more information on the Cult of Storms? The mysterious Artifact? Or see what other kind of trouble awaits them in the Kingdom of Tyr?

Find out next time on... ROLL SLAYERS.

Tuesday, March 6, 2018

Campaign Session #14 Recap

Previously on Roll Slayers:
On a mission to rescue Red Band leader Glass's wife, Vim Populi found themselves in a mountain-side fortress facing off with who they assume was the Cult of Storms. With the help of a good plan and a well placed ballista bolt, Our heroes were able to save Glass's wife with little difficulty. Sadly, it appeared they were too late to save Gundren, the dwarf that first hired them.
Having reunited with Gorliad, they learn that Glass is alive and has contacted Gorliad while they were inside. Gorliad and Glass's wife left to find Glass while Vim Populi reentered the fortress to search for more clues as to the secrets of the Cult of Storms.
Deep within they find a door guarding a dark, undead presences. After a few tries, they managed to open the arcane lock and peer inside...

And so the Adventure Continues...
Inside the room was thick with dark magic. the ground was unhallowed and covered in piles of bones from various creatures. In the center of the room, sitting atop the largest piles of bones, was large creature. A golem made of bone, stitched together by some necromantic spell.

Kev, Thoril and Estinien were the first to enter the room and investigate. Kev was the first to attack with a Guiding Bolt. However, the unhallowed nature of the room reduced the impact of the blast.

And with that the battle began...
The thick skeletal hide of the creature proved resistant to a variety of attacks. It brushed off Valimir and Varis's arrows with ease. and Ruk and Estinien seemed more a nuisance than a threat. Lucky, Thoril had a plan. Changing the skeletal mass, He struck it with two precise blows. The final strike, he held a moment longer, as if was searching the deep into the surface were his hand lay. Withdrawing his hand he felt a tingle in the back of his mind.

"Thunder," He muttered to himself, "Thunder." he said out load, "HIS WEAKNESS IS THUNDER!!" He shouted to the group.

He was then immediately pummeled by the Beast's massive, bony, maul-like hand.

Enlee thorn-whipped him to safety while Makaria began forming a small ball of energy in her hands. The ball shuttered with thunderous waves as she pulled at it producing two identical orbs of thunder. She hurled the balls at the creature cause the armor-like pieces to crumble away on impact.

Little by little, Vim Populi chipped away at the beast, exposing the source of the spell holding it together. A deep black gemstone, like the one on the door to the room. In a desperate grasp to slow its demise, the Skeletal Mass attempted to crush Estinien in a bony grave, but Ruk's mighty war hammer made short work of that.

It attempted to flee but a barrage of arrows from Valimir kept in its place.

Finally, Makaria hurled two more Orbs of Thunder at the heart of the beast, causing it to crumble to the floor, into dust.

Thoril, who was climbing the beast at the time of its demise, felt himself begin to fall backwards. Pushing off the bony plate he held to, he spun around and landed safely, facing away for the creature (because cool guys don't look at explosions)

...So, is that it for the Cult of Storms? Is there anything else to explore in the mountain fortress? Will the group continue the adventure after this?

Find out next time on... ROLL SLAYERS.